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  1. Is That You I Hear? Speaker Familiarity Modulates Neural Signatures of Lexical-semantic Activation in 18-month-old Infants

    develops between 18 and 24 months of age in monolingual infants. In the present study we aimed to examine familiarity facilitates lexical-semantic activation in the infant brain. We recorded the brain activity they were not familiarized. The ERPs were measured in response to related and unrelated target words. Our processing are less mature. Our results show that even in the absence of personal relation with a speaker familiarity idea that extralinguistic information plays a role in infant lexical-semantic activation. Lien vers l'article Neural Signatures of Lexical-semantic Activation in 18-month-old Infants

    • Type : Article
    • - Mis à jour le 25/11/2024
  2. Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience

    experienced players was particularly affected in this case. In contrast the results did not show that altering performance and subjective experience of players in action video games. HUDs are a very common way to processing perspective. Four experiments were conducted in which players of different levels of expertise played Head-up displays in action video games: the effects of physical and semantic characteristics on player

    • Type : Article
    • - Mis à jour le 29/06/2022
  3. Mental strategies and resting state EEG: Effect on high alpha amplitude modulation by neurofeedback in healthy young adults

    The verbatim was then classified in pre-established categories in order to examine the effect of type during NFB training has been little investigated. In a single session of NFB training 6*3 min training during training a factor that may optimize inclusion in NFB protocols. The present results also corroborate high alpha amplitude modulation by neurofeedback in healthy young adults

    • Type : Article
    • - Mis à jour le 22/03/2023
  4. Player Enjoyment in Video Games: A Systematic Review and Meta-analysis of the Effects of Game Design Choices

    game characteristics diversity on enjoyment in isolation and in interaction with game design factors systematic studies covered major aspects of game design such as in-game contents input output information and to a lesser meta-analysis showed that only the presence of music in the game had a significant effect on enjoyment. Other Player Enjoyment in Video Games: A Systematic Review and Meta-analysis of the Effects of Game Design

    • Type : Article
    • - Mis à jour le 03/07/2023
  5. On the ecological impact of prehistoric hunter-gatherers in Europe: Early Holocene (Mesolithic) and Last Interglacial (Neanderthal) foragers compared

    fully explain the pollen-based vegetation patterns in Europe during these periods. To explore this issue substantially modified by humans by the Early Holocene. In scenarios where human-induced burning was minimal ecological impact of prehistoric hunter-gatherers in Europe: Early Holocene (Mesolithic) and Last Interglacial

    • Type : Article
    • - Mis à jour le 24/10/2025
  6. The evolution of spatial patterns of brain activity during development and their role in the functional specialization of brain networks

    specialization emerges in part from the interactions between brain regions through changes in the temporal organization changes in the spatial patterns of brain activity of the functional brain network involved in the theory organization of their brain activity. In addition it is now well assumed that the functioning of mature is associated with improved children s performance in a theory-of-mind task. We propose that the increasing brain activity during development and their role in the functional specialization of brain networks

    • Type : Article
    • - Mis à jour le 20/10/2025
  7. LUNTIAN: An Agent-Based Model of an Industrial Tree Plantation for Promoting Sustainable Harvesting in the Philippines

    response to deforestation and the decline in native wood resources in the Philippines. This study presents growth model with results demonstrating alignment in growth trends and spatial distributions thereby supporting exploration of sustainable ITP management strategies in the Philippines by offering a robust framework for management strategies for industrial tree plantations in the Philippines, demonstrating both profitability Tree Plantation for Promoting Sustainable Harvesting in the Philippines

    • Type : Article
    • - Mis à jour le 17/11/2025
  8. Séminaire SRM | The networked question in the digital era : How do networked, bounded, and limited individuals connect at different stages in the life course ?

    Séminaire SRM | The networked question in the digital era : How do networked, bounded, and limited individuals individuals connect at different stages in the life course ?

    • Type : Actualité
    • - Mis à jour le 06/03/2024
  9. Collective voices in Britain and in the United States since the seventeenth century" / "Voix collectives en Grande-Bretagne et aux Etats-Unis depuis le XVIIème siècle

    Collective voices in Britain and in the United States since the seventeenth century" / "Voix collectives

    • Type : Actualité
    • - Mis à jour le 15/10/2025
  10. Myriam-Isabelle Ducrocq: "Rethinking appropriation in Early Modern England. From More to Harrington" / Andrew Wehrman: "Public Health and Private Choice: Vaccination in the Early United States"

    Myriam-Isabelle Ducrocq: "Rethinking appropriation in Early Modern England. From More to Harrington" / Wehrman: "Public Health and Private Choice: Vaccination in the Early United States"

    • Type : Actualité
    • - Mis à jour le 17/02/2023