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  1. Monthly Webinar - Revisiting the History of Medieval Libya (7th-16th centuries) : "Surveying and documentation of the archaeological city of Barca (Al-Marj)" par Naser Alharari

    with the Islamic conquest of the 1st 7th century and ended with the progressive establishment of the Ottoman documentation of the archaeological city of Barca Al-Marj by Naser Alharari Department of Antiquities Benghazi well-known for the Greek and Roman era Libya remains rather unknown for the tenth centuries of the Islamic era crossroad within the global Islamic world connecting the Maghrib with the Mashriq the Mediterranean Sea Ottoman rule in the 10th 16th century. Thus this webinar aims at reactivating the academic interest toward Revisiting the History of Medieval Libya (7th-16th centuries) : "Surveying and documentation of the archaeological archaeological city of Barca (Al-Marj)" par Naser Alharari

    • Type : Actualité
    • - Mis à jour le 12/10/2023
  2. Monthly Webinar - Revisiting the History of Medieval Libya (7th-16th centuries) : "The jurisprudential corpus and the history of Ibadism in medieval Libya: additions and difficulties" par Houcine Khlifi

    unknown for the tenth centuries of the Islamic era that began with the Islamic conquest of the 1st 7th century century and ended with the progressive establishment of the Ottoman rule in the 10th 16th century. Thus crossroad within the global Islamic world connecting the Maghrib with the Mashriq the Mediterranean Sea Session 5 24 January 2024 18h CET The jurisprudential corpus and the history of Ibadism in medieval Libya additions available to the historians to write reshape and reconsider the history of medieval Libya. A special emphasis Revisiting the History of Medieval Libya (7th-16th centuries) : "The jurisprudential corpus and the history history of Ibadism in medieval Libya: additions and difficulties" par Houcine Khlifi

    • Type : Actualité
    • - Mis à jour le 12/10/2023
  3. Effect of situational factors known to elicit anger on the willingness to take over the driving activity in a highly automated vehicle: A scenario-based study

    the loop. In the context of improving the safety of motorized transportation this study examines the However when the human behind the wheel decides to take over the driving activity human error is back in the the role of anger in the willingness to take over the driving activity of an automated vehicle classified take over the driving activity as if they were the protagonist. The results showed that the willingness understanding the impact of emotions on the willingness to take over driving will help prevent this type of behavior Effect of situational factors known to elicit anger on the willingness to take over the driving activity

    • Type : Article
    • - Mis à jour le 06/06/2024
  4. Contextual information in the dictionary: A critical approach of the additional example feature in online monolingual English dictionaries with a focus on translators’ needs

    analyzed. The paper is divided into four sections. Section 1. provides the general background of the study discusses the notion of context and describes the translator s needs regarding context and the tools at his outlines the methodology used for the analysis of the 1 306 additional examples found in the five dictionaries heavily despite the development of new translation technologies. The variety and presentation of contextual dictionaries. Section 3. is an in-depth analysis of the examples that focuses on the following aspects presentation Contextual information in the dictionary: A critical approach of the additional example feature in online

    • Type : Article
    • - Mis à jour le 06/06/2024
  5. The impact of immersion and presence on information retention in virtual reality training: findings from the deffinum learn project, INTED 2025 proceedings

    sense of presence than the tablet. These findings contribute to the understanding of the use of immersive was used to assess the sense of presence. The experiments were conducted as part of the DEFFINUM LEARN project outcomes. The study also found that the level of immersion significantly impacted the sense of presence environments. The results also suggest that while the degree of immersion can influence the sense of presence investigated the influence of immersive technology on information retention in the context of construction The impact of immersion and presence on information retention in virtual reality training: findings from from the deffinum learn project, INTED 2025 proceedings

    • Type : Article
    • - Mis à jour le 07/04/2025
  6. Thinking coexistence in human-dominated landscapes with the lens of multi-species assemblages: Farmers, brown bears and other wild species in the Pyrenees

    co-constitutive of places we analyse the coexistence between brown bears Ursus arctos and pastoralists in the Pyrenees how the return of bears in a human-dominated landscape has transformed wildlife agency i.e. the capacity capacity of non-humans to shape the world through the relational networks in which they are involved. Our perspective acknowledging the full legitimacy of non-humans in shaping landscapes of coexistence. Découvrez Over the last decades the coexistence between humans and large carnivores has become a major issue for The study examines the coexistence between brown bears and pastoralists in the Pyrenees, highlighting with the lens of multi-species assemblages: Farmers, brown bears and other wild species in the Pyrenees

    • Type : Article
    • - Mis à jour le 13/03/2025
  7. Performance of the REVEALS model to reconstruct present mountain vegetation cover in the North-Western Alps: A model evaluation for past land cover reconstruction

    evaluates the performance of the REVEALS model in the North-Western Alps i.e. the first module of the LRA scheme REVEALS. The main limitations for the use of REVEALS in mountain regions concerned the integration of insect evaluation of input parameters e.g. wind speed and consideration of the sampling design i.e. number of sites reconstructions of regional vegetation for the study region. The study further underlines the need to understand order to better understand the present status of mountain ecosystems it is necessary to explore changes evaluates the application of the REVEALS model for long-term vegetation reconstruction in the Northwestern challenges related to insect pollination and the complexity of mountain topography Performance of the REVEALS model to reconstruct present mountain vegetation cover in the North-Western

    • Type : Article
    • - Mis à jour le 13/02/2025
  8. Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience

    characteristics of HUD that is the physical appearance of the information on screen such as size and colour Experiments 1 2 and the semantic characteristics that is the composition nature and content of the information characteristics of head-up displays HUDs can impact the performance and subjective experience of players in which players of different levels of expertise played commercial action video games. The physical characteristics characteristics of the HUD elements were manipulated and when their nature was relevant to the main task players Head-up displays in action video games: the effects of physical and semantic characteristics on player

    • Type : Article
    • - Mis à jour le 29/06/2022
  9. Evaluating the Impact of Time-to-Collision Constraint and Head Gaze on Usability for Robot Navigation in a Corridor

    comparing the nature of the pedestrian human or a robot. Based on the results of this experiment and the literature modifying the robot trajectory and glancing at the human is necessary to significantly increase the usability altering the trajectory and by showing the robot awareness of the human presence through the robot head head to glance at the human. Experiment 2 evaluated this behavior in real situations of pedestrians crossing crossing a robot. The visual behavior and user experience of pedestrians were assessed. The first experiment Evaluating the Impact of Time-to-Collision Constraint and Head Gaze on Usability for Robot Navigation

    • Type : Article
    • - Mis à jour le 18/01/2024
  10. The Impact of Racial Congruence Between Instructor and Learner on Memorization Outcomes in a Virtual Reality Environment

    Proceedings of the 17th International Conference on Computer Supported Education - (Volume 2) understand the impact of these factors in education. This study investigated the impact of racial congruence in the incongruent condition. These findings highlight the potential of VR for investigating the nuances research is still limited. It is therefore observed that multiple variables can influence the outcomes outcomes of racial congruence between students and teachers highlighting the importance of identifying and measuring nuances of social dynamics in educational settings and emphasize the importance of representation in learning The Impact of Racial Congruence Between Instructor and Learner on Memorization Outcomes in a Virtual

    • Type : Article
    • - Mis à jour le 08/04/2025