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  1. European larch sapwood: a model for predicting the cambial age and for a more accurate dating - Dendrochronologia

    that the ratio between the number of sapwood and heartwood rings varies across the Alps. At the same phases accurate estimation of the age of harvested wood and information on the geographical origin of wood samples from across the European Alps to provide a robust statistical model that predicts the cambial age of based on the number of heartwood rings. By extension this model can be used to estimate the number of to approximate the felling date and to more precise date archaeological larch timber. The model requires European larch sapwood: a model for predicting the cambial age and for a more accurate dating - Dendrochronologia

    • Type : Article
    • - Mis à jour le 24/01/2024
  2. More than agriculture: Analysing time-cumulative human impact on European land-cover of second half of the Holocene

    alterations on the land-cover. This challenges the hypothesis that vegetation in the Mid-Holocene was contributes valuable insights to the onset of agriculture as the start of the Anthropocene. Lire la suite land-cover dynamics is key to understanding the human role in the Earth system. Recent advances in palaeoenvironmental study aims to evaluate the role of human impact on European land-cover over the past 6000 years by comparing climate model outputs. The climate model uses natural forcings only and therefore the computed vegetation anthropogenic land-cover modifications throughout the second half of the Holocene. Population estimates correlate published data on land use. High HPI values in the Mid-Holocene suggest significant impact of early impact on European land-cover of second half of the Holocene

    • Type : Article
    • - Mis à jour le 03/10/2023
  3. Higher abundance of disturbance-favoured trees and shrubs in European temperate woodlands prior to the late-quaternary extinction of megafauna

    modern humans. The extinction of so many large herbivores during the last 50 000 years and the loss of megaherbivores woody habitats. The herbivores alive today in Europe are only a small remnant of the large species that megaherbivores body weight 1000 kg from most of the continent before the Pleistocene Holocene transition is likely evaluate these effects within the European temperate forest biome we examine the abundance change of three Taxus baccata before and after the late-Quaternary downgrading of the region''s large herbivore fauna shrubs in European temperate woodlands prior to the late-quaternary extinction of megafauna

    • Type : Article
    • - Mis à jour le 02/10/2024
  4. Some like it complex: building a common multidisciplinarity background from local experiences within the South-Mediterranean environmental research communities

    multidisciplinarity background from local experiences within the South-Mediterranean environmental research communities multidisciplinarity background from local experiences within the South-Mediterranean environmental research communities

    • Type : Article
    • - Mis à jour le 27/11/2023
  5. Holocene glacier evolution in the Pyrenees based on 36Cl cosmic-ray exposure dating (Troumouse Cirque, Pyrenees National Park)

    constituting the most robust directly dated Holocene glacier chronology in the Pyrenees. The moraine age site in the Pyrenees or in the Alps elsewhere in Europe. We tentatively link this moraine to the 8.2 ka conjunction with the radiocarbon ages from nearby peat bog cores. Further we hypothesize on the role of Mid-Holocene translate into peat bog deposits in the vicinity of the moraines. Finally based on archeological evidence and ceramic remains collected in the center of Troumouse Cirque the possible influence of its glacier Holocene glacier evolution in the Pyrenees based on 36Cl cosmic-ray exposure dating (Troumouse Cirque

    • Type : Article
    • - Mis à jour le 02/07/2025
  6. Evaluating the Impact of Time-to-Collision Constraint and Head Gaze on Usability for Robot Navigation in a Corridor

    comparing the nature of the pedestrian human or a robot. Based on the results of this experiment and the literature altering the trajectory and by showing the robot awareness of the human presence through the robot head modifying the robot trajectory and glancing at the human is necessary to significantly increase the usability crossing a robot. The visual behavior and user experience of pedestrians were assessed. The first experiment that humans primarily look at the robot's head just before crossing. The second experiment showed that Evaluating the Impact of Time-to-Collision Constraint and Head Gaze on Usability for Robot Navigation

    • Type : Article
    • - Mis à jour le 18/01/2024
  7. Player Enjoyment in Video Games: A Systematic Review and Meta-analysis of the Effects of Game Design Choices

    multiplayer aspects. The meta-analysis showed that only the presence of music in the game had a significant a more comprehensive view of the elements of game design that affect the feeling of enjoyment as well well as its assessment techniques. The review showed that the studies covered major aspects of game design hal-04110722 Enjoyment is a widely assessed dimension of the video game player s experience. A systematic literature research are discussed such as further investigation of the effects of both player and game characteristics diversity Games: A Systematic Review and Meta-analysis of the Effects of Game Design Choices

    • Type : Article
    • - Mis à jour le 03/07/2023
  8. Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience

    video games. The physical characteristics of HUD that is the physical appearance of the information on Experiments 1 2 and the semantic characteristics that is the composition nature and content of the information assessed. The results showed that players performance and experience were impacted when the semantic characteristics characteristics of the HUD elements were manipulated and when their nature was relevant to the main task players players have to perform within the game. The performance of more experienced players was particularly affected Head-up displays in action video games: the effects of physical and semantic characteristics on player

    • Type : Article
    • - Mis à jour le 29/06/2022
  9. Empire and After: The Empire Strikes Back?

    de Niall Ferguson Empire The Rise and Demise of the British World Order and the Lessons for Global Power Andrew S. Thompson The Empire Strikes Back The Impact of Imperialism on Britain from the Mid-Nineteenth Century Meridian The British Empire and the World Londres Longman 1989 Cannadine David. Ornamentalism How the British in the Theory of Imperialism. London Longman 1972. Thompson Andrew S. The Empire Strikes Back The Impact ou encore K. Tidrick dans Empire and the English Character The Illusion of Authority 2009 . L Empire Empire and After: The Empire Strikes Back?

    • Type : Page libre
    • - Mis à jour le 28/03/2025
  10. Les Soeurs Fatales/ The Weird Sisters

    Mis à jour le 10 07 2025 Interested in the Theatre Join the Weird Sisters Company Réunion d'information Les Soeurs Fatales/ The Weird Sisters

    • Type : Page libre
    • - Mis à jour le 10/07/2025