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construction mémorielle Interviews with the Past Oral History in the Construction of Memory . Cette manifestation construction mémorielle/ Interviews with the Past: Oral History in the Construction of Memory
"Empire and After" - "The political and scientific journeys of female missionaries in the British Empire, 1880-1940
Séminaire "Empire and After" - "The Hooghly River and the limits of colonial power in British India,"
account for the lasting gap between the richest and the poorest that seems to be widening?The Mauritian possession that passed into the hands of the British before gaining independence in 1968.The talk will pay special Over the course of the 1960s, Mauritius successfully curbed its population growth, leading to a higher out to analyse the economy of Mauritius and offer various explanations to account for the remarkable performance special attention to the parts of the Mauritian population that appear to be left out of this success story Séminaire "Empire and After" - "Did the silver lining hide the cloud? Economic success and social injustice
du Programme Gouviles 2024-2025 Testing the island model in the Mediterranean are mountains islands like Programme Gouviles 2024-2025 : "Testing the island model in the Mediterranean : are mountains islands like
and After" - "Algerian Independence and the End of Empires: the British Left and African Liberation", Mélanie
comparing the nature of the pedestrian human or a robot. Based on the results of this experiment and the literature altering the trajectory and by showing the robot awareness of the human presence through the robot head modifying the robot trajectory and glancing at the human is necessary to significantly increase the usability crossing a robot. The visual behavior and user experience of pedestrians were assessed. The first experiment that humans primarily look at the robot's head just before crossing. The second experiment showed that Evaluating the Impact of Time-to-Collision Constraint and Head Gaze on Usability for Robot Navigation
video games. The physical characteristics of HUD that is the physical appearance of the information on Experiments 1 2 and the semantic characteristics that is the composition nature and content of the information assessed. The results showed that players performance and experience were impacted when the semantic characteristics characteristics of the HUD elements were manipulated and when their nature was relevant to the main task players players have to perform within the game. The performance of more experienced players was particularly affected Head-up displays in action video games: the effects of physical and semantic characteristics on player
multiplayer aspects. The meta-analysis showed that only the presence of music in the game had a significant a more comprehensive view of the elements of game design that affect the feeling of enjoyment as well well as its assessment techniques. The review showed that the studies covered major aspects of game design hal-04110722 Enjoyment is a widely assessed dimension of the video game player s experience. A systematic literature research are discussed such as further investigation of the effects of both player and game characteristics diversity Games: A Systematic Review and Meta-analysis of the Effects of Game Design Choices
alterations on the land-cover. This challenges the hypothesis that vegetation in the Mid-Holocene was contributes valuable insights to the onset of agriculture as the start of the Anthropocene. Lire la suite land-cover dynamics is key to understanding the human role in the Earth system. Recent advances in palaeoenvironmental study aims to evaluate the role of human impact on European land-cover over the past 6000 years by comparing climate model outputs. The climate model uses natural forcings only and therefore the computed vegetation anthropogenic land-cover modifications throughout the second half of the Holocene. Population estimates correlate published data on land use. High HPI values in the Mid-Holocene suggest significant impact of early impact on European land-cover of second half of the Holocene